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TOM CLANCY'S GHOST RECON BREAKPOINT

About The Game:

My Contribution

  • Design, build and iterate on multiple gameplay areas of various sizes

  • Implement gameplay elements within the areas I was assigned 

  • Perform technical validation checks on all the areas produced by the feature team I was a part of

  • Work closely with the art department, in order to ensure the design and art direction for the areas I was assigned to is met, while still following the technical constraints

  • Work closely with teams from other Ubisoft studios in order to ensure a high level of quality on my areas

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